Just go for Polearm Master and Great Weapon Master; you may as well choose the most potent feat options to offset your class weaknesses. A Variant Human melee-focused Battle Smith can start with Polearm Master, then pick up Great Weapon Master, Mobile, and Sentinel at higher levels, after using their levels 4 and 8 choices to increase Intelligence to the natural maximum of 20. The fighter is in combat. Great Weapon Master and Polearm Master offer the combination of feats most comparable to Sharpshooter and Crossbow Expert. While Sentinel's a great feat for any martial melee build, it's practically a prerequisite to take alongside Polearm Master! Push back (5 ft) the armies of Persia with your shield like a Spartan warrior. Cleansing Touch: Refer to the 5e Paladin Guide. Consider looking into the Polearm Master and Great Weapon Master feats, while also looking at Sentinel. Blessed silver sickles cannot be used . You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. About Paladin Polearm Master 5e . (PHB 198) POLEARM MASTER: While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter your reach. POLEARM MASTER You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. Polearm makes more attacks, and the power attack feature can get ignored, as certain ac make for power attack to be worse than just strait attacking. 15th Level. The weakness of this build compared to that of a purely tank paladin is that you can't pump up your AC beyond 20 since you'll be using both of your hands to wield a polearm and not a shield. When you hit a monster with an opportunity attack, the creature's speed matches 0 for the rest from the turn. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. For example, if you take Polearm Master and Sentinel, enemies enter your reach when they are 10 feet away from you. Polearm Master. Answer (1 of 8): No. If your enemy has no ranged option, they will completely lose their turn. This is where you'll genuinely shine in combat and become a real force to be reckoned with on the . Players can use the wall to stop enemies from moving past them. One of the best all-around melee builds in Dungeons & Dragons is a Variant Human, polearm-wielding, Totem Warrior Barbarian. It's an option that does a lot - and we mean a lot - of damage. This attack uses the same ability modifier as the primary attack. . I had read the posts, but cannot find the full 3 piece combination clarified. Sentinel is a great combo with Polearm Master, but something like Lucky would also be quite powerful. But Polearm Master gives you that same reaction attack, only you don't have to wait for them to attack somebody, they just have to approach. If they have a reach of 5 feet, they are stuck 10 feet away from you and cannot attack you unless they . That means that, if you have Polearm Master, Sentinel, and a pike, you can hit an enemy before they get within range of you, stop them in their tracks, back away, and repeat the process . 2. Polearm Master + Sentinel vs Disengage. If you can squeeze in Great Weapon Master and/or Sentinel, it gets even better. We believe multiclassing is a net benefit to the game, even if it has . Fighting Style I'd go with archery on this one, just to make sure you're good at ranged and melee combat. No attack from the PAM by your interpretation. RELATED: Dungeons And Dragons: 10 Abilities From 4th Edition That Are Sorely Missed It still allows you to control an area, but you have to decide between using a polearm (big area, since you don't need Polearm master to use a polearm) or 1h weapon and a shield (Smaller area but higher personal defense). Things get really nasty if you use Sentinel and Polearm Master in concert . If you hit, the Sentinel feat reduces their speed to 0. The polearm master gains ways to trade bonus actions and reactions for extra attacks. But even as a standalone feat, Sentinel holds up and does some serious heavy lifting and among the Polearm Master/Sentinel grouping, it is the one that does the most work. Polearms are among the most advantageous weapon types in D&D, and the Barbarian is ideally suited to using glaives and halberds.This build derives extra use from high damage output, high resistances, and a choice between focusing on protection or mobility, and multi . Enemies who you hit with an attack of opportunity have their speed reduced to 0. With respect to feats in general, Sharpshooter, Sentinel, War Caster, Magic Initiate, Polearm Master, Fey Touched, Crossbow Expert and Lucky are all in that class of power in their best forms. Hide behind your shield and become (potentially . 2. Notable Features: Equipment: Any tool, gadget or gizmo you can get your hands on. 14th Level. Shockingly, the damage outputs are very similar whether you take an ASI or GWM after Polearm Master. Despite this, there will be times where you get Opportunity Attacks, and then you can boost around the battlefield. Any time your Vow of Enmity target makes an attack you can use your reaction to make a melee weapon attack against it. Surprise Attack: An extra 2d6 on surprised creatures is great. Polearm Master (p. 168). When the sentinel lands an opportunity attack in a polearm's 10-foot reach, the creature's speed becomes 0. As long as you're using a glaive, halberd, or quarterstaff, this feat adds more actions to your class. No need to worry any longer. That being said . Sentinel (PHB 169) - When you hit a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn. So now when they flee or stay you're getting extra attacks, steps on Sentinel a little as it lets you attack even if the target attacks you. Especially for Assassin Rogues. Polearm Master (★★★★★) When you Attack with a polearm (a glaive, halberd, spear, or quarterstaff), you can make an additional attack with a bonus action and a d4 damage dice, and when you wield such a weapon, creatures provoke opportunity attacks when they enter your reach. An enemy opens the door, walks into the hall, attacks, opens the other door, walks through it, and closes the door, before walking away from the door. DISENGAGE: lf you take the Disengage action, your movement doesn't provoke opportunity attacks for the rest of the turn. I think you'll find it provides an excellent blend of damage, tanking and healing for all your adventuring needs. Sentinel Feat Grade: A. Polearm Master + Sentinel. Discussion. Really wondering if Repelling Blast, War Caster, and Sentinel (or Polearm Master) allow opponents movement to be halted and pushed back with an Opportunity Action? great weapon master vs polearm master. Polearm master will let you make an addition bonus action attack with the opposing side . This feat is considered absolutely deadly on attacks where the player can roll with advantage. 2. Great for defenders. I created the Barbearian as an alternative to the many optimized builds * that don't come online until levels 10-12. Jeremy Crawford is the co-lead designer of fifth edition Dungeons & Dragons, as well as the game's managing editor. The polearm requires 70 Attack. Sentinel + Heavy Armor Mastery is the defensive choice. Great weapon master is a good powerful feat in 5E that is seen as a necessity for barbarians and is a favorite for many melee builds due to the ability to add +10 damage to any hit that overcomes a -5 to hit. With Polearm Master, this makes for what is essentially a better version of dual-wielding, with reach, that adds STR-modifier damage to the butt-end bonus-action attack and is fully compatible with the GWM hit/damage trade. Polearm Master. It is made by having two silver sickles and blisterwood logs in your inventory and then fletching the polearm. A rifle or crossbow and a badass polearm weapon. They are one of the strongest melee builds in the game, and can be an . So, you may say to yourself: Potentially useful with Sentinel and Polearm Master. Dual wielding allows us to fulfill this requirement. It still allows you to control an area, but you have to decide between using a polearm (big area, since you don't need Polearm master to use a polearm) or 1h weapon and a shield (Smaller area but higher personal defense). Polearm Master. Polearm Master and Sentinel creates a combination of feats able to frustrate monsters and dungeon masters alike. In Sentinel 5e feat dnd, you must master methods to benefit from every drop in any enemy's guard, gaining the following benefits. Search by name on the left, click feat name to display on the right. Sentinel would be useful only for when creatures attempt to flee, making it less desireable because the range of spells allows you to hit once or twice during their escape anyway. It allows you to lay down multiple attacks and damages. Other than Polearm Master and Sentinel, you don't have many options to get better Opportunity Attacks. Polearm Master allows you to take an opportunity attack against them. Polearm Master. 4 Polearm Master Thanks to the creative freedom in D&D, players can have their characters wield various kinds of weapons. or the classic Cleric polearm master . The motto of the Sentinel is "keep your friends close, and your enemies closer." Sentinel and Polearm Master are a match made on the Upper Planes. With Polearm Master, you gain an increased opportunity attack range. 2014-10-31, 02:09 PM (ISO 8601) Spoilers - Top - End - #8 MustacheFart It also serves as a great platform for tacking on another GWM attack. Keep in mind that this has some overlap with the Protection combat style. Today we're looking at dnd 5e sentinel feat. You can keep your enemies at bay with reach weapons. Great Weapon Master (GWM) works for heavy weapons. Feats: Polearm Master, Sentinel. Synergistic Interactions. Combine this with Sentinel, and enemies will have to stop moving 10 feet away from you. Polearm Master PHB: Hexblades can make effective use of polearms. Also by using the tail with sentinel you rob yourself of the ability to gain the AC, which is the only thing the tail does that a normal reach weapon doesn't. Guide To Optimized DnD 5E Multiclassing. Great weapon master is a good powerful feat in 5E that is seen as a necessity for barbarians and is a favorite for many melee builds due to the ability to add +10 damage to any hit that overcomes a -5 to hit. Battle Master is often considered one of, if not the single best fighter subclass in the game, and certainly in the Player's Handbook. Shield Master: If you're a dueling combat style paladin fighting with a shield, this feat is incredible. Fight defensively - When you have the Polearm master feat combined with sentinel, it really pays off to be defensive. . Going on the attack negates your tactical advantage of being able to keep the distance. Sentinel Feat 5e in DnD becomes an amazing defensive player when it is paired up with the Polearm Master. For folks who love polearms, the Polearm Master can easily take full . great weapon master vs polearm master. Polearm Master is another powerful feat, as it allows the Paladin to use their polearm to make an . You just need three core features: Polearm Master feat, Sentinel feat, and Relentless Avenger paladin feature. Yes that combo works with the tail but it is strictly worse than using Sentinel with a polearm, as the polearm can make use of Great Weapon Master and does 1d10 instead of 1d8. 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